Helldivers Assemble! world illustration - Science Fiction theme
Science Fiction

Helldivers Assemble!

D
DamascusActual

Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!


Author's Note: Still very much WIP. Newer equipment still need added, as well as some custom items. More characters will eventually be added. Also, because I'm a dumbass, I accidentally deleted part of the overworld and along with it, ALL the planetary locations and POIs. Yep, all 237 of them... Gonna be a rough ride restoring 3 months of work, but if you are patient and willing, I'll put forth the effort towards it.
Played5 times
Cloned0 times
Created
108 days ago
Last Updated
13 days ago
VisibilityPublic
Automaton Hulk Obliterator
CR 10Large Construct
Automaton Hulk Obliterator
HP Range150 - 210 (Avg: 180)
AC20
XP5900

Description

The Automaton Hulk Obliterator is a formidable heavy infantry unit, designed for sustained frontline combat and equipped with devastating rocket launchers on each arm. These hulking constructs are characterized by their heavy armor plating and powerful, mechanical forms that are built to withstand significant damage. When in battle, they unleash three-rocket salvos, alternating between each arm, while being able to raise and slam their limbs if foes get too close. If they find themselves disarmed, they have the brute force to stomp down on their enemies. With critical weak points in their glowing heatsink radiators located on their backs, the only way to destroy a Hulk Obliterator is either by using specialized anti-tank munitions or achieving superior tactical positioning to hit that vulnerable area.

Details
SizeLarge
TypeConstruct
CR10
XP5900
LanguagesUnderstands common, but cannot speak
Defenses
Armor Class20
HP Range150 - 210 (Avg: 180)
Damage VulnerabilitiesNone
Damage ResistancesPiercing
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Arm Slam

If a foe gets too close, the Hulk Obliterator can raise one of its massive arms and slam it down in an attempt to crush its opponent, executing a melee attack that deals 3d12 bludgeoning damage.

Rocket Salvo

The Automaton Hulk Obliterator fires a three-rocket salvo from its launchers, dealing heavy damage to all targets in a 20-foot radius. Affected creatures must make a Dexterity saving throw, taking 6d10 fire damage on a failed save, or half as much damage on a successful one. The rockets can be fired at a rate of one salvo per turn.

Stomp

If the Hulk Obliterator is missing one or both of its arms, it can stomp down with its leg, causing shockwaves that deal 4d10 bludgeoning damage to all creatures in a 10-foot radius, forcing them to make a Dexterity saving throw to avoid falling prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service