
Played | 62 times |
Cloned | 0 times |
Created | 71 days ago |
Last Updated | 19 days ago |
Visibility | Public |

Size | Huge |
Type | Monstrosity |
CR | 12 |
XP | 8400 |
Languages | Giant, Common |
Armor Class | 17 |
HP Range | 300 - 450 (Avg: 375) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
30
dexterity
10
constitution
20
intelligence
1
wisdom
10
charisma
2
Its legs are thick and gnarled, resembling the trunks of ancient trees, while the extended tower above is adorned with moss and vines, blending seamlessly into its surroundings. The structure boasts intricate carvings and weathered stones, hinting at its ancient origin. As it moves, a low rumble reverberates through the ground, and the occasional sound of creaking wood can be heard from the castle atop.
Lumbering Charge
The Tower Strider can move up to its movement speed in a straight line and crush all creatures in its path, dealing 4d6 bludgeoning damage and knocking them prone.
Stomp
The Tower Strider raises one of its colossal legs and brings it crashing down on a target within 10 feet, dealing 3d10 bludgeoning damage on a hit.
Tower's Call
The Tower Strider emits a deep, resonant sound that can be heard up to a mile away, drawing the attention of creatures in the area. Allies within 60 feet gain advantage on their next attack roll.