Acarnia world  world illustration - Fantasy theme
Fantasy

Acarnia world

X
Xion25

A world full of many mystery places and danger, this world was running with systems interference


Author's Note: This is my first create so hopefully you understand Im still lacking in details
Played1 times
Cloned0 times
Created
18 days ago
Last Updated
18 days ago
VisibilityPublic
Feeblemind
Feeblemind
Enchantment
Details
SchoolEnchantment
Level8
Casting Time1 action
Range150
DurationInstantaneous
Description

You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an intelligence saving throw. On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them. At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends. The spell can also be ended by greater restoration, heal, or wish.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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