Gildhaven world illustration - Fantasy theme
Fantasy

Gildhaven

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kormole

A magical world under human rule. Will you stand with the empire or fight in the rising rebellion?


Author's Note: 1. The World of Gildhaven Welcome to Gildhaven, a world rich with magic, diverse kingdoms, and a simmering rebellion. As you step into this world, remember that it is one of contrasts—where ancient powers fight against the iron rule of an ever-expanding human empire. You are entering a land where the oppressed dream of freedom and the powerful struggle to maintain control. 2. Magic and the Empire Magic is a force feared and misunderstood by many, especially within the human empire. While the empire has thrived by controlling knowledge, technology, and the flow of power, magic still stirs in hidden corners of the world. Keep in mind, magic is not widely embraced by the empire's citizens, and those who wield it can be seen as a threat. 3. The Rebellion The winds of rebellion are beginning to stir. Many across Gildhaven seek to challenge the empire's dominance and free those under its rule. There are secret organizations, underground movements, and even those among the empire’s ranks who seek change. Your characters’ choices will shape the outcome of this rebellion, for better or worse. 4. Character Connections In this world, your characters' actions and alliances matter. How you interact with the people you meet, from the oppressed to the powerful, will have lasting consequences. Loyalty, betrayal, and the search for freedom will shape your journey. 5. Themes to Keep in Mind As you play, remember that Gildhaven is a world on the edge of change. The struggle between tyranny and freedom, power and the powerless, is at the heart of the story. Think about the ideals that drive your character—do they fight for their freedom, for justice, or something else entirely? 6. Expect the Unexpected The world of Gildhaven is full of mystery, ancient secrets, and strange forces. Be prepared to encounter things that challenge your character’s beliefs, test their morals, and force them to make tough decisions. In this world, nothing is ever quite what it seems.
Played7 times
Cloned1 times
Created
143 days ago
Last Updated
9 days ago
VisibilityPublic
Rod of Absorption
Very RareGear (Rod)
Rod of Absorption
Weight2.00 lb.

Description

While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell's effect is canceled, and the spell's energy-not the spell itself-is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can't absorb more. If you are targeted by a spell that the rod can't store, the rod has no effect on that spell. When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored. If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot. A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical.

Details
TypeGear
CategoryRod
RarityVery Rare
Weight2.00 lb.
Cost0 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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