Fantasy
A magical world under human rule. Will you stand with the empire or fight in the rising rebellion?
Author's Note:
1. The World of Gildhaven
Welcome to Gildhaven, a world rich with magic, diverse kingdoms, and a simmering rebellion. As you step into this world, remember that it is one of contrasts—where ancient powers fight against the iron rule of an ever-expanding human empire. You are entering a land where the oppressed dream of freedom and the powerful struggle to maintain control.
2. Magic and the Empire
Magic is a force feared and misunderstood by many, especially within the human empire. While the empire has thrived by controlling knowledge, technology, and the flow of power, magic still stirs in hidden corners of the world. Keep in mind, magic is not widely embraced by the empire's citizens, and those who wield it can be seen as a threat.
3. The Rebellion
The winds of rebellion are beginning to stir. Many across Gildhaven seek to challenge the empire's dominance and free those under its rule. There are secret organizations, underground movements, and even those among the empire’s ranks who seek change. Your characters’ choices will shape the outcome of this rebellion, for better or worse.
4. Character Connections
In this world, your characters' actions and alliances matter. How you interact with the people you meet, from the oppressed to the powerful, will have lasting consequences. Loyalty, betrayal, and the search for freedom will shape your journey.
5. Themes to Keep in Mind
As you play, remember that Gildhaven is a world on the edge of change. The struggle between tyranny and freedom, power and the powerless, is at the heart of the story. Think about the ideals that drive your character—do they fight for their freedom, for justice, or something else entirely?
6. Expect the Unexpected
The world of Gildhaven is full of mystery, ancient secrets, and strange forces. Be prepared to encounter things that challenge your character’s beliefs, test their morals, and force them to make tough decisions. In this world, nothing is ever quite what it seems.
Played | 6 times |
Cloned | 1 times |
Created | 101 days ago |
Last Updated | 76 days ago |
Visibility | Public |
Bulette
CR 5•Large Monstrosity

HP Range54 - 135 (Avg: 95)
AC17
XP1800
Details
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 17 |
HP Range | 54 - 135 (Avg: 95) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
Deadly Leap
If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.