Fantasy
A magical world under human rule. Will you stand with the empire or fight in the rising rebellion?
Author's Note:
1. The World of Gildhaven
Welcome to Gildhaven, a world rich with magic, diverse kingdoms, and a simmering rebellion. As you step into this world, remember that it is one of contrasts—where ancient powers fight against the iron rule of an ever-expanding human empire. You are entering a land where the oppressed dream of freedom and the powerful struggle to maintain control.
2. Magic and the Empire
Magic is a force feared and misunderstood by many, especially within the human empire. While the empire has thrived by controlling knowledge, technology, and the flow of power, magic still stirs in hidden corners of the world. Keep in mind, magic is not widely embraced by the empire's citizens, and those who wield it can be seen as a threat.
3. The Rebellion
The winds of rebellion are beginning to stir. Many across Gildhaven seek to challenge the empire's dominance and free those under its rule. There are secret organizations, underground movements, and even those among the empire’s ranks who seek change. Your characters’ choices will shape the outcome of this rebellion, for better or worse.
4. Character Connections
In this world, your characters' actions and alliances matter. How you interact with the people you meet, from the oppressed to the powerful, will have lasting consequences. Loyalty, betrayal, and the search for freedom will shape your journey.
5. Themes to Keep in Mind
As you play, remember that Gildhaven is a world on the edge of change. The struggle between tyranny and freedom, power and the powerless, is at the heart of the story. Think about the ideals that drive your character—do they fight for their freedom, for justice, or something else entirely?
6. Expect the Unexpected
The world of Gildhaven is full of mystery, ancient secrets, and strange forces. Be prepared to encounter things that challenge your character’s beliefs, test their morals, and force them to make tough decisions. In this world, nothing is ever quite what it seems.
Played | 7 times |
Cloned | 1 times |
Created | 122 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Conjure Celestial
Conjuration•Level 7

Description
You summon a celestial of challenge rating 4 or lower, which appears in an unoccupied space that you can see within range. The celestial disappears when it drops to 0 hit points or when the spell ends. The celestial is friendly to you and your companions for the duration. Roll initiative for the celestial, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you), as long as they don't violate its alignment. If you don't issue any commands to the celestial, it defends itself from hostile creatures but otherwise takes no actions. The DM has the celestial's statistics.
Spell Details
Level | 7 |
Range | 90 |