world filled with skilled warriors mystical powers ancient techniques and epic battles for honor.
Played | 11 times |
Cloned | 0 times |
Created | 35 days ago |
Last Updated | Yesterday |
Visibility | Public |
Jester
Ability: Trickster's Laugh: auto random effects and debuff on spellcasting enemies. You Miss: Attacks on you have a 20% chance to fail, 30% to halve damage, and 50% to deal full damage. My Favourite: Choose one ally within your line of sight. They gain a +1d4 bonus to their next attack or spell roll and take 50% less damage for 1 turn. Gambling Time: Choose one ally Their next attack deals 200% critical damage if it hits (requires 15 or higher on d20). Chaos to enemies, helps friends. ×1.5 EXP.
Monk
Master of martial arts, using inner force and agility.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Bard
Musical mages with a wide range of abilities and spells.
Sorcerer
Innate spellcasters with magical bloodlines.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Paladin
Holy warriors imbued with divine magic.
Warlock
Spellcasters bound by a pact to supernatural entities.
Wizard
Learned mages who study and cast spells from spellbooks.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.