Aincrad (WIP) world illustration - Fantasy theme
Fantasy

Aincrad (WIP)

T
TrustyGecko

Aincrad is a massive, floating steel castle, consisting of 100 interconnected floors


Author's Note: Aincrad is the iconic setting of Sword Art Online, a colossal, floating fortress suspended in the virtual sky. Shaped like an inverted cone, it features 100 expansive floors, each representing a unique world with its own landscapes, towns, forests, mountains, and dungeons. The floors are stacked like layers, with higher levels becoming progressively more challenging to navigate and conquer. Each floor is connected by labyrinths, which players must traverse to locate and defeat powerful floor bosses to unlock access to the next level. The environment within Aincrad is immersive and diverse, ranging from tranquil villages and bustling cities to treacherous wildernesses and dark, monster-filled caverns. What makes Aincrad particularly perilous is the death game imposed on its players. Once trapped in this virtual world, players are unable to log out, and dying in the game results in death in real life. This high-stakes environment amplifies the tension as players struggle to survive, form alliances, and strive to clear all 100 floors to escape the fortress and regain their freedom. Its combination of beauty, danger, and mystery makes Aincrad a striking and unforgettable setting.
Played16 times
Cloned3 times
Created
97 days ago
Last Updated
62 days ago
VisibilityPublic
Mirror of Life Trapping
Very RareGear (Wondrous Items)
Mirror of Life Trapping
Weight50.00 lb.

Description

When this 4-foot-tall mirror is viewed indirectly, its surface shows faint images of creatures. The mirror weighs 50 pounds, and it has AC 11, 10 hit points, and vulnerability to bludgeoning damage. It shatters and is destroyed when reduced to 0 hit points. If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can use an action to speak its command word and activate it. It remains activated until you use an action to speak the command word again. Any creature other than you that sees its reflection in the activated mirror while within 30 feet of it must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is wearing or carrying, in one of the mirror's twelve extradimensional cells. This saving throw is made with advantage if the creature knows the mirror's nature, and constructs succeed on the saving throw automatically. An extradimensional cell is an infinite expanse filled with thick fog that reduces visibility to 10 feet. Creatures trapped in the mirror's cells don't age, and they don't need to eat, drink, or sleep. A creature trapped within a cell can escape using magic that permits planar travel. Otherwise, the creature is confined to the cell until freed. If the mirror traps a creature but its twelve extradimensional cells are already occupied, the mirror frees one trapped creature at random to accommodate the new prisoner. A freed creature appears in an unoccupied space within sight of the mirror but facing away from it. If the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can use an action to speak the name of one creature trapped in it or call out a particular cell by number. The creature named or contained in the named cell appears as an image on the mirror's surface. You and the creature can then communicate normally. In a similar way, you can use an action to speak a second command word and free one creature trapped in the mirror. The freed creature appears, along with its possessions, in the unoccupied space nearest to the mirror and facing away from it.

Details
TypeGear
CategoryWondrous Items
RarityVery Rare
Weight50.00 lb.
Cost0 Gold Cor
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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