Aincrad (WIP) world illustration - Fantasy theme
Fantasy

Aincrad (WIP)

T
TrustyGecko

Aincrad is a massive, floating steel castle, consisting of 100 interconnected floors


Author's Note: Aincrad is the iconic setting of Sword Art Online, a colossal, floating fortress suspended in the virtual sky. Shaped like an inverted cone, it features 100 expansive floors, each representing a unique world with its own landscapes, towns, forests, mountains, and dungeons. The floors are stacked like layers, with higher levels becoming progressively more challenging to navigate and conquer. Each floor is connected by labyrinths, which players must traverse to locate and defeat powerful floor bosses to unlock access to the next level. The environment within Aincrad is immersive and diverse, ranging from tranquil villages and bustling cities to treacherous wildernesses and dark, monster-filled caverns. What makes Aincrad particularly perilous is the death game imposed on its players. Once trapped in this virtual world, players are unable to log out, and dying in the game results in death in real life. This high-stakes environment amplifies the tension as players struggle to survive, form alliances, and strive to clear all 100 floors to escape the fortress and regain their freedom. Its combination of beauty, danger, and mystery makes Aincrad a striking and unforgettable setting.
Played16 times
Cloned3 times
Created
97 days ago
Last Updated
62 days ago
VisibilityPublic
Berserker Axe
RareWeapon (Martial Melee Weapons)
Berserker Axe
Weight4.00 lb.

Description

You gain a +1 bonus to Attack and Damage Rolls made with this Magic Weapon. In addition, while you are attuned to this weapon, your Hit Points maximum increases by 1 for each level you have attained. ***Curse.*** This axe is Cursed, and becoming attuned to it extends the curse to you. As long as you remain Cursed, you are unwilling to part with the axe, keeping it within reach at all times. You also have disadvantage on Attack rolls with Weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. Whenever a Hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. While berserk, you must use your action each round to Attack the creature nearest to you with the axe. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to Attack the next nearest creature after you fell your current target. If you have multiple possible Targets, you Attack one at random. You are berserk until you start Your Turn with no creatures within 60 feet of you that you can see or hear.

Details
TypeWeapon
CategoryMartial Melee Weapons
RarityRare
Weight4.00 lb.
Cost0.00 Gold Cor
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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