
Natural Fantasy
A world of ruins and extreme weather, Argoma is a world that experienced great natural change.
Author's Note: This world is all about ruins, adventure and wonder. What do you think happens when humans push the natural balance too far? Nature takes everything back to the beginning again, to start a new.
Played | 0 times |
Cloned | 0 times |
Created | 117 days ago |
Last Updated | Yesterday |
Visibility | Public |
Grick
CR 2•Medium Monstrosity

HP Range6 - 48 (Avg: 27)
AC14
XP450
Details
Size | Medium |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 6 - 48 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | |
Damage Immunities | None |
Condition Immunities | None |
Actions
Beak
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Multiattack
The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.