
Natural Fantasy
A world of ruins and extreme weather, Argoma is a world that experienced great natural change.
Author's Note: This world is all about ruins, adventure and wonder. What do you think happens when humans push the natural balance too far? Nature takes everything back to the beginning again, to start a new.
Played | 0 times |
Cloned | 0 times |
Created | 117 days ago |
Last Updated | Yesterday |
Visibility | Public |
Rakshasa
CR 13•Medium Fiend

HP Range65 - 156 (Avg: 111)
AC16
XP10000
Details
Size | Medium |
Type | Fiend |
CR | 13 |
XP | 10000 |
Languages | Common, Infernal |
Defenses
Armor Class | 16 |
HP Range | 65 - 156 (Avg: 111) |
Damage Vulnerabilities | |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | None |
Actions
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
Multiattack
The rakshasa makes two claw attacks