Argoma world illustration - Natural Fantasy theme
Natural Fantasy

Argoma

O
Orioki

A world of ruins and extreme weather, Argoma is a world that experienced great natural change.


Author's Note: This world is all about ruins, adventure and wonder. What do you think happens when humans push the natural balance too far? Nature takes everything back to the beginning again, to start a new.
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Cloned0 times
Created
117 days ago
Last Updated
Yesterday
VisibilityPublic
Dust Mephit
CR 0.5Small Elemental
Dust Mephit
HP Range5 - 30 (Avg: 18)
AC12
XP100
Details
SizeSmall
TypeElemental
CR0.5
XP100
LanguagesAuran, Terran
Defenses
Armor Class12
HP Range5 - 30 (Avg: 18)
Damage Vulnerabilities
Damage ResistancesNone
Damage Immunities
Condition Immunities
Actions

Blinding Breath

The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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