The Legend of Zelda world illustration - Fantasy theme
Fantasy

The Legend of Zelda

S
Sivashello

Live in The Legend of Zelda: Breath of the Wild


Author's Note: I try in my spare time to make a recreation of The Legend of Zelda: Breath of the Wild.
Played18 times
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Created
118 days ago
Last Updated
1 days ago
VisibilityPublic
Ice Chuchu
CR 1Small Ooze
Ice Chuchu
HP Range10 - 20 (Avg: 15)
AC6
XP20

Description

The Ice Chuchu is a gelatinous creature that emanates an aura of coldness, often found in frost-laden environments. It absorbs moisture from the air, rapidly freezing anything that comes into contact with it. When provoked, it can split into smaller versions of itself, creating a chilling explosion of ice shards that can immobilize foes.

Details
SizeSmall
TypeOoze
CR1
XP20
LanguagesUnderstands Primordial but cannot speak
Defenses
Armor Class6
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesFire, Piercing, Slashing, Thunder
Damage ResistancesBludgeoning, Cold
Damage ImmunitiesAcid
Condition ImmunitiesCharmed
Actions

Chilling Touch

If a creature touches or hits the Ice Chuchu with a melee attack, they must make a DC 4 Constitution saving throw or take 1d2 cold damage and reduce its movement speed by 10 feet until the end of its next turn.

Engulf

The Chuchu Slime attempts to engulf a creature. The target must succeed on a DC 6 Strength saving throw or become engulfed, taking 1d4 acid damage at the start of its turns until it escapes.

Ice Pulse

The Ice Chuchu releases a burst of cold energy in a straight line for 15-feet range. The attacked creature must succeed on a DC 4 Dexterity saving throw or take 1d4 cold damage and reduce its movement speed by 10 feet until the end of its next turn, or half as much on a successful save.

Nothing

Do nothing during your turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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