Proto-Republican Venice world illustration - Medieval theme
Medieval

Proto-Republican Venice

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The year is 1260 and Venice teeters on the brink as the wealthiest patricians vie for control.


Author's Note: Welcome to Venice—a labyrinth of canals and intrigue, where fortunes are made on the silk, spice, and slave trades, and betrayal lurks behind every gilded façade. The Doge, once a powerful figure, is now a puppet to be manipulated. Behind him, the Great Council teeters between chaos and consolidation as noble families vie for dominance in the city’s rise to Mediterranean power. A growing divide between the entrenched nobility, rising merchants, and foreign-born traders fuels alliances, betrayals, and assassinations. Outside Venice, Genoa is locked in a bitter struggle for trade dominance; Byzantium is resentful of the 4th Crusade; and the HRE is eager to assert control. - House Ziani: Traditionalists of Venetian values, the Ziani favor cautious foreign policy and oppose reckless expansion. Allies of Byzantium, they fight to preserve the old balance of power. - House Dandolo: Bold imperialists emboldened by their role in the Fourth Crusade, the Dandolo seek naval supremacy and control of Eastern trade, earning them accusations of tyranny. - House Tiepolo: Reformists courting the rising merchant class, the Tiepolo thrive on chaos, undermining patrician traditions to reshape Venice as a broader, merchant-driven republic. - House Gradenigo: Subtle and secretive, the Gradenigo are skilled manipulators and allies of the Ziani, favoring quiet diplomacy to maintain conservative order. - House Contarini: Naval adventurers aligned with the Dandolo, the Contarini pursue maritime empire-building but remain opportunistic and unpredictable in loyalty. - House Querini: Champions of excluded merchants and guilds, the Querini push for reforms, but their egalitarian rhetoric hides their hunger for power. Campaign Hooks: - Players must use bribes, alliances, and sabotage to secure a spot in the Great Council before it is "closed" forever. - A noble is assassinated. Was it a rival, a foreign agent, or the Doge himself trying to reclaim power? - Discontent threatens rebellion.
Played4 times
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Created
58 days ago
Last Updated
39 days ago
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Antonio Malpiero
Antonio Malpiero
Level 5 Venetian Assassin -
A cunning and stealthy Venetian assassin known for his expertise in politically motivated murders. He operates in the shadows of the canals, driven by a ruthless loyalty to coin.
Details
RaceVenetian
ClassAssassin
Level5
Alignment
PronounsHe/Him
Location10, 20
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Silver Grosso0
Silver Denari0
Copper Quartarolo0
appearance
A male human rogue. Slim and agile with short black hair and sharp green eyes. He wears dark leather armor that blends into the night, with a hooded cloak that conceals his identity. His hands are quick and skilled, often seen wielding a dagger with precision.
personality
Antonio is pragmatic and calculating, often weighing the risks and rewards of every situation. He is fiercely independent, trusting only in his own abilities and the coin he earns. Despite his cold exterior, he has a code of honor that guides his actions, particularly when it comes to the innocent.
backstory
Antonio grew up in the bustling streets of Venice, where he learned the art of stealth and deception from a young age. After witnessing the corruption of the ruling class, he decided to use his skills for hire, becoming a feared assassin who takes on contracts that align with his own sense of justice, albeit for the right price.
Stats
Strength
12
Dexterity
18
Constitution
14
Intelligence
15
Wisdom
16
Charisma
14
Armor Class
15
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Antonio Malpiero is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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