Medieval
The year is 1260 and Venice teeters on the brink as the wealthiest patricians vie for control.
Author's Note: Welcome to Venice—a labyrinth of canals and intrigue, where fortunes are made on the silk, spice, and slave trades, and betrayal lurks behind every gilded façade. The Doge, once a powerful figure, is now a puppet to be manipulated. Behind him, the Great Council teeters between chaos and consolidation as noble families vie for dominance in the city’s rise to Mediterranean power.
A growing divide between the entrenched nobility, rising merchants, and foreign-born traders fuels alliances, betrayals, and assassinations. Outside Venice, Genoa is locked in a bitter struggle for trade dominance; Byzantium is resentful of the 4th Crusade; and the HRE is eager to assert control.
- House Ziani: Traditionalists of Venetian values, the Ziani favor cautious foreign policy and oppose reckless expansion. Allies of Byzantium, they fight to preserve the old balance of power.
- House Dandolo: Bold imperialists emboldened by their role in the Fourth Crusade, the Dandolo seek naval supremacy and control of Eastern trade, earning them accusations of tyranny.
- House Tiepolo: Reformists courting the rising merchant class, the Tiepolo thrive on chaos, undermining patrician traditions to reshape Venice as a broader, merchant-driven republic.
- House Gradenigo: Subtle and secretive, the Gradenigo are skilled manipulators and allies of the Ziani, favoring quiet diplomacy to maintain conservative order.
- House Contarini: Naval adventurers aligned with the Dandolo, the Contarini pursue maritime empire-building but remain opportunistic and unpredictable in loyalty.
- House Querini: Champions of excluded merchants and guilds, the Querini push for reforms, but their egalitarian rhetoric hides their hunger for power.
Campaign Hooks:
- Players must use bribes, alliances, and sabotage to secure a spot in the Great Council before it is "closed" forever.
- A noble is assassinated. Was it a rival, a foreign agent, or the Doge himself trying to reclaim power?
- Discontent threatens rebellion.
Played | 4 times |
Cloned | 0 times |
Created | 58 days ago |
Last Updated | 39 days ago |
Visibility | Public |

Katarina Pavelić
Level 5 Croat Cleric -
A Croatian healer from the hinterlands who sells herbal remedies in Venice. She is distrustful of city life but fiercely protective of her clients, who range from commoners to nobles.
Details
Race | Croat |
Class | Cleric |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | 5, 10 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Silver Grosso | 0 |
Silver Denari | 0 |
Copper Quartarolo | 0 |
appearance
A female human cleric with long dark hair tied back in a braid and warm brown eyes. She wears a simple green dress adorned with pockets filled with herbs and carries a satchel filled with vials and remedies. Her hands are often stained with various plant extracts, and she has a calm yet determined demeanor.
personality
Katarina is nurturing and wise, with a strong sense of justice. She is cautious and skeptical of the city’s fast-paced lifestyle but is fiercely loyal to her clients, often going out of her way to ensure their well-being.
backstory
Katarina grew up in the lush hinterlands of Croatia, learning the art of healing from her grandmother. After moving to Venice to sell her herbal remedies, she found herself at odds with the bustling city life, yet she remains committed to helping those in need, regardless of their status.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
15
Wisdom
18
Charisma
16
Armor Class
12
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook