Proto-Republican Venice world illustration - Medieval theme
Medieval

Proto-Republican Venice

m
mopa

The year is 1260 and Venice teeters on the brink as the wealthiest patricians vie for control.


Author's Note: Welcome to Venice—a labyrinth of canals and intrigue, where fortunes are made on the silk, spice, and slave trades, and betrayal lurks behind every gilded façade. The Doge, once a powerful figure, is now a puppet to be manipulated. Behind him, the Great Council teeters between chaos and consolidation as noble families vie for dominance in the city’s rise to Mediterranean power. A growing divide between the entrenched nobility, rising merchants, and foreign-born traders fuels alliances, betrayals, and assassinations. Outside Venice, Genoa is locked in a bitter struggle for trade dominance; Byzantium is resentful of the 4th Crusade; and the HRE is eager to assert control. - House Ziani: Traditionalists of Venetian values, the Ziani favor cautious foreign policy and oppose reckless expansion. Allies of Byzantium, they fight to preserve the old balance of power. - House Dandolo: Bold imperialists emboldened by their role in the Fourth Crusade, the Dandolo seek naval supremacy and control of Eastern trade, earning them accusations of tyranny. - House Tiepolo: Reformists courting the rising merchant class, the Tiepolo thrive on chaos, undermining patrician traditions to reshape Venice as a broader, merchant-driven republic. - House Gradenigo: Subtle and secretive, the Gradenigo are skilled manipulators and allies of the Ziani, favoring quiet diplomacy to maintain conservative order. - House Contarini: Naval adventurers aligned with the Dandolo, the Contarini pursue maritime empire-building but remain opportunistic and unpredictable in loyalty. - House Querini: Champions of excluded merchants and guilds, the Querini push for reforms, but their egalitarian rhetoric hides their hunger for power. Campaign Hooks: - Players must use bribes, alliances, and sabotage to secure a spot in the Great Council before it is "closed" forever. - A noble is assassinated. Was it a rival, a foreign agent, or the Doge himself trying to reclaim power? - Discontent threatens rebellion.
Played5 times
Cloned0 times
Created
101 days ago
Last Updated
82 days ago
VisibilityPublic
Pietro Ziani
Pietro Ziani
Level 5 Venetian Noble -
A young intellectual from Venice, Pietro Ziani serves as a legal advisor in the Great Council, dedicated to preserving the city's conservative traditions. He is known for his sharp mind and commitment to his family's legacy.
Details
RaceVenetian
ClassNoble
Level5
Alignment
PronounsHe/Him
Location5, 10
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Silver Grosso0
Silver Denari0
Copper Quartarolo0
appearance
A male human noble. Slim and well-groomed with short dark hair and intelligent brown eyes. He wears elegant robes adorned with intricate patterns, a sign of his status, and carries a scroll case filled with legal documents.
personality
Pietro is analytical and thoughtful, often seen as reserved but deeply passionate about his beliefs. He values tradition and is committed to his work, often spending long hours in the council chambers. He is respected for his wisdom but sometimes criticized for being too rigid in his views.
backstory
Pietro grew up in a prominent Venetian family, where he was educated in law and politics. His father instilled in him the importance of tradition and the need to uphold the values of their ancestors. As a legal advisor, he navigates the complexities of Venetian law while advocating for conservative policies.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
18
Wisdom
16
Charisma
15
Armor Class
12
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Pietro Ziani is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service