Guhabaluur world illustration - Magical Realism theme
Magical Realism

Guhabaluur

D
Dagurion

A big, wild planet. Primal flora and Fauna. Humans are born as Were-Animals into clans. Good, evil.


Author's Note: A world of Were-Animal clans. Wild and primal.
Played2 times
Cloned0 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Sanctuary
Sanctuary
Abjuration
Details
SchoolAbjuration
Level1
Casting Time1 bonus action
Range30
Duration1 minute
Description

You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball. If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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