Guhabaluur world illustration - Magical Realism theme
Magical Realism

Guhabaluur

D
Dagurion

A big, wild planet. Primal flora and Fauna. Humans are born as Were-Animals into clans. Good, evil.


Author's Note: A world of Were-Animal clans. Wild and primal.
Played2 times
Cloned0 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Disintegrate
Disintegrate
Transmutation
Details
SchoolTransmutation
Level6
Casting Time1 action
Range60
DurationInstantaneous
Description

A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force. A creature targeted by this spell must make a dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated. A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell. This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service