A magical world of omens divided, Clashing realms, adventure sees good and evil an eternal battle.
Played | 5 times |
Cloned | 0 times |
Created | 101 days ago |
Last Updated | 85 days ago |
Visibility | Public |

Description
The Dire Wolf Pack is a fearsome gathering of large, aggressive wolves that work in unison to track and hunt their prey. With a keen sense of smell and fierce loyalty to each other, these wolves can coordinate their attacks in a way that makes them particularly dangerous to lone adventurers or small groups. Their pack mentality allows them to take down creatures much larger than themselves, making them a threat to the unprepared.
Size | Large |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | Understand the languages of their pack leaders but cannot speak. |
Armor Class | 14 |
HP Range | 37 - 54 (Avg: 46) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If both attacks are made by different members of the pack against the same target, the target must succeed on a DC 12 Strength saving throw or be knocked prone.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.