El mundo en guerra de Lithernia
Played | 10 times |
Cloned | 0 times |
Created | 199 days ago |
Last Updated | 20 days ago |
Visibility | Public |

El Bosque Eterno
An endless, ancient forest older than the Lilium era, where time warps and the trees whisper forgotten tongues. It is a sacred sanctuary for Eldrador and a contested resource for Galvorn, with shifting borders marked by secretive explorers and druids.

El Continente de Lithernia
Lithernia is a living scar where echoes of dead gods resonate beneath the earth, stars watch in fear, and empires' dreams lie in ruins. It is a land of shifting geography, fractured reality, and ancient secrets guarded by silence.

El Mar de Galvorn
A vast, fog-shrouded saltwater rift between worlds, home to ghost islands, forbidden routes, and unnatural creatures. Its cold, deep waters are treacherous, with black wooden port cities guarded by storm bells and green fire lighthouses. Ancient titans are said to slumber beneath, and violent whirlpools are feared as the eyes of the sea awakening.

Las Montañas del Crepúsculo
A dark scar of jagged peaks perpetually shrouded in violet mists and amber skies, older than elven language, harboring ancient labyrinths and forgotten temples where time warps and reality bends.

Las Tierras del Sello
A shattered, cursed land beyond Mor’dhul's mountains, where reality fractures into floating fragments and inverted rivers under a perpetual purple twilight. Seven divine monoliths anchor the realm, sealing a dangerous rift from the War of the Gods era, inhabited by formless spirits and void aberrations.

Mor’dhul
Mor’dhul is a shadowy realm of death and clan dominance in southern Lithernia, marked by rocky hills, dark forests, swamps, and ancient cemeteries shrouded in mist and silence. It arose after the fall of draconic power, ruled by orc, hobgoblin, tiefling, and renegade human clans under harsh laws of strength and blood loyalty.

Reino de Eldrador
Eldrador is an ancient elven realm carved from moonstone, where magic is essence and culture is timeless wisdom. Governed by the caste system La Mano de Hierro, it balances perfection, discipline, and arcane power amid political intrigue and mystical borders.

Reino de Galvorn
A diverse and politically complex kingdom on Lithernia's western edge, Galvorn is a land of misty coasts, fertile fields, and ancient cities governed by the Council of the Tides, balancing diplomacy, military strength, and cultural mosaic.

Valtoria, la Reina de las Llamas Silentes
Valtoria es la capital del Reino de Valtoria, una monarquía matriarcal forjada entre pactos dracónicos y antiguas profecías, dominada por la Reina Eileen Hammerthon y protegida por la Orden de los Cinco, un consejo de archimagos. La ciudad se alza entre riscos volcánicos y bosques neblinosos, con palacios de alabastro, canales de lava encantada y torres con cristales que reflejan recuerdos en lugar del cielo.