Velgryndra world illustration - Fantasy theme
Fantasy

Velgryndra

Z
Zyeinn

A world in which Swords and Magic is necessary to survive, and adventuring is prepollent.


Author's Note: Still not finished yet, but can be usable.
Played11 times
Cloned0 times
Created
106 days ago
Last Updated
Yesterday
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Blackfang Reef

Blackfang Reef

Named for the jagged, black spires of coral resembling fangs that jut from the waters, Blackfang Reef is a notorious pirate haven. It is littered with the wreckage of unwary ships and prowled by shadowy sea serpents that seem to serve as the pirates’ guardians.

Dreadweaver Strait

Dreadweaver Strait

A narrow, fog-choked channel bordered by jagged, obsidian-like rocks. Ghost ships prowl the waters, their crews cursed to roam eternally after defying the gods of the sea. The Strait is said to contain sunken treasures of unimaginable value, but few who enter escape the wrath of the cursed souls.

Ecloran Mirage Isles

Ecloran Mirage Isles

A cluster of floating islands cloaked in mist, appearing and disappearing with the tides. These islands are lush with enchanted vegetation, where water flows upwards, and the air carries a soothing hum. However, those who stay too long risk becoming entranced by the beauty, eventually losing their will to leave and transforming into statues of crystal and stone.

Eldralis Port

Eldralis Port

Eldralis Port is the kingdom's gateway to the world, a sprawling harbor bustling with life and commerce. Known for its towering lighthouse and expansive docks, the port is home to countless markets filled with exotic goods, rare treasures, and artifacts brought by traders from across the Eryndralis Veil. Ships of all sizes crowd the harbor, from sturdy merchant vessels to sleek privateer crafts, creating a lively atmosphere of constant movement. Travelers, adventurers, and merchants alike gather here, seeking fortune, knowledge, or passage to distant lands. The port's prosperity fuels much of Eldralis' wealth, making it a vital hub for trade and exploration.

Eryndralis Veil

Eryndralis Veil

The Eryndralis Veil is a boundless, shimmering ocean that envelops the world of Velgryndra, its waves an eternal dance of beauty and peril. Known for its breathtaking diversity, the Veil boasts serene, bountiful regions brimming with vibrant marine life, iridescent coral forests, and tranquil, crystal-clear waters. However, it also harbors treacherous zones of churning maelstroms, abyssal trenches cloaked in eternal darkness, and storms so fierce they seem alive. The Veil serves as the lifeblood of Velgryndra, connecting the Great Four Lands, its currents carrying adventurers, merchants, and secrets alike. It is said that its depths whisper of forgotten civilizations, divine relics, and horrors that defy comprehension, making it both a sanctuary and a crucible for those who dare to traverse it.

Isle of Arcanum

Isle of Arcanum

Nestled in the frigid northern waters, the Isle of Arcanum is a remote, snow-covered island veiled by an ancient and impenetrable illusionary magic. Its rugged terrain is dominated by towering, ice-laden mountains and dense forests of frostbitten evergreens. Glacial rivers cut through the land, creating frozen waterfalls and crystalline caverns. A biting wind sweeps across the island, carrying a sense of foreboding, while the sky above is often shrouded in swirling snowstorms. The illusionary magic cloaking the island makes it appear as nothing more than empty ocean to outsiders, thwarting even the most determined explorers.

Kaelthar’s Crown

Kaelthar’s Crown

Kaelthar’s Crown is the tallest and most imposing mountain in Velgryndra, its snow-covered peaks piercing the heavens. Rising from the northern edge of Rysweld, it is a natural barrier and a symbol of endurance. The mountain is surrounded by treacherous cliffs, frigid winds, and legends of ancient beings that once dwelled in its caves. At its summit, said to be unreachable by mortal means, lies a glittering plateau of eternal ice that reflects the stars, earning it the title “The Crown.” Adventurers seek its hidden treasures, but few return, claiming the mountain itself is alive, testing those who dare to ascend.

Kingdom of Eldralis

Kingdom of Eldralis

The Kingdom of Eldralis is a realm of stone-walled cities, bustling villages, and thriving trade routes. At its heart lies Eryndale Citadel, the capital and a symbol of strength and stability, surrounded by smaller towns and agricultural villages that sustain the kingdom’s economy. The kingdom's borders are guarded by fortified outposts and watchtowers, ensuring protection from external threats. Eldralis is known for its disciplined knights, its merchant guilds, and a central culture that values both tradition and ambition. While its lands are vast, the kingdom itself is defined by its people, its strongholds, and the unity of those who call it home.

Lake of Reverence

Lake of Reverence

Nestled in the heart of Rysweld, the Lake of Reverence is a breathtaking expanse of crystal-clear water surrounded by lush meadows and gentle hills. Its surface glistens under the sun, reflecting the sky and the towering figure of Rysweld’s Patron God, whose grand statue stands solemnly at the lake’s edge. The statue depicts the god in a protective stance, holding a shield and a sword, symbolizing strength and guardianship over the land. The lake is revered by the people of Rysweld, and annual ceremonies are held to honor the fallen heroes. Pilgrims and adventurers alike visit the site to pay their respects, seek guidance from the god’s statue, or simply bask in the serene beauty of the surroundings. Some say the lake possesses a mysterious energy, granting those with pure hearts visions or blessings.

Maelstrom's Maw

Maelstrom's Maw

A colossal, never-ending vortex surrounded by perpetual storms. The waters around the Maw are an eerie, dark green, littered with shattered ships and debris. Sailors speak of haunting whispers pulling their minds toward the center, where it is said lies the skeletal remains of a primordial leviathan whose hunger still stirs.

Naryss’ Mirror

Naryss’ Mirror

A region of the ocean so calm and pristine it reflects the sky perfectly, creating an illusion of walking on air. The Mirror is rumored to be the resting place of a goddess, and some say her tears imbue the waters with healing properties. However, those who seek to exploit this magic often meet an untimely demise, as the waters themselves seem to protect their sacred charge.

Rysweld

Rysweld

Rysweld is a land of untamed beauty and endless challenges, where adventurers rise to claim their destinies. Vast meadows, ancient forests, and jagged mountains stretch across the horizon, dotted with bustling settlements and imposing fortresses. Ruins of forgotten eras lie hidden beneath the earth, filled with traps and guarded by creatures of legend. The wildlands teem with ferocious beasts and mysterious entities, offering trials to those seeking glory. Guilds of mercenaries and explorers gather in lively halls, sharing tales and embarking on perilous quests. Rysweld is where journeys begin, legends are born, and the brave carve their path in a world of boundless danger and opportunity.

Rysweld's Wilderness

Rysweld's Wilderness

Rysweld's Wilderness is a sprawling expanse of normal forest interspersed with open plains, home to various low-level but dangerous monsters that lurk amidst the underbrush. Adventurers traverse its winding paths, often discovering small dungeons hidden beneath the roots of ancient trees or beneath the rolling hills.

Seraphis Shoals

Seraphis Shoals

A sprawling expanse of radiant coral reefs that shimmer with otherworldly colors, the Seraphis Shoals are home to endless schools of iridescent fish, sea glass beaches, and harmonious sea songs that seem to rise from the waters themselves. Legends say that those who bathe here are blessed with good fortune, but the shoals are fiercely protected by sentient sea creatures that distrust outsiders.

Tatsuroshi

Tatsuroshi

Tatsuroshi is a land steeped in tradition and honor, where the legacy of ancient warriors lives on. Divided into three powerful shogunate kingdoms, each fiercely independent yet bound by shared customs and codes of conduct, the region is shaped by rugged mountains, flowing rivers, and expansive forests. Each kingdom boasts its unique culture and war tactics, while their interactions continually influence the history of Tatsuroshi, marked by both fragile alliances and the ever-looming potential for conflict.

Thalvarix Graveyard

Thalvarix Graveyard

An eerie expanse of ocean where shipwrecks rise from the depths during full moons. The ghostly echoes of sailors’ cries pierce the night, and those who sail too close report seeing phantom ships that lure them into jagged, unseen reefs.

The Crimson Bridge

The Crimson Bridge

The Crimson Bridge stretches across the vast expanse of the Eryndralis Veil, linking the ancient land of Tatsuroshi to the war-torn Valdrimor. This immense bridge, a feat of engineering and magic, is constructed from reinforced stone, steel, and arcane runes, allowing it to withstand the violent storms and powerful winds that often rage across the ocean. The bridge’s design is both imposing and beautiful, with towering spires and intricate carvings depicting the mythical creatures and warriors of Tatsuroshi’s history. As travelers cross, they pass through a series of fortified outposts and watchtowers, manned by elite soldiers from both lands. The bridge is a constant reminder of the tension between the two realms: a lifeline connecting them, but also a dangerous symbol of the power struggles that define their relationship.

The Labyrinth of Kaelthar

The Labyrinth of Kaelthar

Deep within the heart of Kaelthar’s Crown, hidden beneath layers of rock and ice, lies the Labyrinth of Kaelthar—a sprawling, ancient maze said to be carved by long-forgotten gods or perhaps even the mountain itself. It is rumored that the labyrinth was built as both a test and a prison, trapping anyone who dares to venture too deep within its winding paths. At the very core of the labyrinth is said to lie Kaelthar’s Heart, a crystal of immense power capable of shaping reality itself, or perhaps even controlling the mountain. Legends claim that whoever conquers the labyrinth will gain its power, but many who have tried have never returned.

The Lumina Depths

The Lumina Depths

An underwater region where glowing plants and creatures thrive in a symphony of bioluminescent lights. The depths bend reality, with time flowing differently and gravity feeling strangely fluid. Explorers who venture here often report surreal dreams, cryptic visions, or hearing their own voices speaking to them from the shadows.

The Sanguine Abyss

The Sanguine Abyss

A deep-sea trench where the water is stained a perpetual crimson, as if by blood. No light penetrates the abyss, and monstrous creatures with glowing eyes are said to lurk within. Those who descend into the trench report feelings of paranoia and an overwhelming sense of being watched by something ancient and malevolent.

The Verdant Tides

The Verdant Tides

A region where the ocean blooms with massive fields of floating, luminescent seaweed. These living plants glow softly in green and gold hues, creating an enchanting glow on the water's surface. The Verdant Tides are rich in natural resources, but they are also guarded by plant-like sea creatures that attack those who take more than their fair share.

Valdrimor

Valdrimor

Valdrimor is a vast, rugged expanse located at the very heart of the world, where no kingdom dares to claim dominion. Its diverse and unforgiving terrain—from sprawling plains to craggy mountains, dense forests, and treacherous marshland. Wars, skirmishes, and battles are fought relentlessly on its soil, as all kingdoms seek to assert their dominance without the risk of encroaching on each other's borders. At the center of the land lies a great rift known as the Crimson Rift, a jagged chasm that splits the land and is surrounded by myth and mystery. The rift is rich with ancient treasures, strange relics, and powerful artifacts, attracting adventurers and treasure hunters despite the dangers posed by both the rift itself and the ongoing wars. While Valdrimor is a place of endless conflict, small, isolated settlements have sprung up near the rift, driven by the allure of the treasures hidden within. traders capitalizing on the war economy.

Xarath'zul

Xarath'zul

Xarath'zul is a harsh, desolate land where the Demonkin reign. It is a realm characterized by jagged volcanic landscapes and twisted flora, dominated by fierce inhabitants renowned for their combat prowess and dark magic. Few outsiders dare to enter, as the territory is fiercely guarded by the ruthless Demonkin who seek to maintain their stronghold over this cursed region.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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