Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range80 - 100 (Avg: 90)
AC15
XP1100
Description
The Fenris Wolf is a massive creature with dark fur that seems to shimmer with an otherworldly sheen. It is said to be the embodiment of the wild, a primal force that roams the forests and mountains, hunting with relentless efficiency. Those who encounter this beast often report an overwhelming feeling of dread, as if the very essence of the wilderness has come alive against them.
Details
Size | Large |
Type | Beast |
CR | 4 |
XP | 1100 |
Languages | understands Common and Sylvan but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 80 - 100 (Avg: 90) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft
Multiattack
The Fenris Wolf can make two attacks: one with its bite and one with its claws.