Banished and betrayed, you must rise from exile.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Shadow Spirit is a wraith-like entity born from the dark emotions of the living. It drifts through the material realm, feeding on fear and despair, causing an oppressive chill wherever it appears. Often appearing during moments of great trauma or sorrow, it manifests as a flickering silhouette, seemingly part of the shadows themselves, evoking dread in those who gaze upon it.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Understands Common and Abyssal but cannot speak |
Armor Class | 15 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | Radiant |
Damage Resistances | Poison, Psychic, Thunder, Force, Necrotic |
Damage Immunities | Fire, Cold, Bludgeoning, Piercing, Slashing |
Condition Immunities | None |
Fearful Whispers
The Shadow Spirit whispers dark and chilling words. Each creature of its choice within 30 feet must succeed on a Wisdom saving throw or become frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Incorporeal Movement
The Shadow Spirit can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Shadow Grasp
The Shadow Spirit reaches out with its dark tendrils, grappling a target within 30 feet. The target must succeed on a Dexterity saving throw or be grappled and take 2d8 necrotic damage at the start of each of its turns while grappled.