Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range45 - 55 (Avg: 50)
AC15
XP700
Description
Demon Grunts are the lowly foot soldiers of the infernal realms, often dispatched to the Material Plane to sow chaos and serve more powerful demons. Their brutish demeanor belies a cunning mind, capable of understanding orders and employing basic strategy in battle. With their grotesque forms, they strike fear into the hearts of mortal beings, thriving in discord and violence.
Details
Size | Medium |
Type | Fiend |
CR | 3 |
XP | 700 |
Languages | Infernal, Abyssal |
Defenses
Armor Class | 15 |
HP Range | 45 - 55 (Avg: 50) |
Damage Vulnerabilities | Radiant |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Multiattack
The Demon Grunt makes two attacks: one with its claws and one with its bite.