Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range150 - 210 (Avg: 180)
AC15
XP3900
Description
The Hydra is a fearsome multi-headed beast that lurks in swamps and dark waters, known for its regenerative abilities that allow it to regrow heads when severed. With every decapitation, it often branches out even more terrifyingly, making it a challenge to subdue. Its venomous bite and slashing claws make it one of the most feared creatures in its domain.
Details
Size | Large |
Type | Monstrosity |
CR | 8 |
XP | 3900 |
Languages | Understands Aquan but cannot speak. |
Defenses
Armor Class | 15 |
HP Range | 150 - 210 (Avg: 180) |
Damage Vulnerabilities | Fire |
Damage Resistances | Bludgeoning |
Damage Immunities | Cold |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Multiattack
The Hydra makes as many bite attacks as it has heads.
Regeneration
For every head the Hydra loses, it regrows two heads at the start of its turn, unless it is decapitated by fire or acid.