Legend of the Banished Hero world illustration - Fantasy theme
Fantasy

Legend of the Banished Hero

T
Tonic

Banished and betrayed, you must rise from exile.


Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary) For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played110 times
Cloned12 times
Created
103 days ago
Last Updated
Yesterday
VisibilityPublic
Cerberus
CR 9Large Fiend
Cerberus
HP Range110 - 150 (Avg: 130)
AC17
XP5000

Description

Cerberus, the three-headed guardian of the Underworld, is a formidable beast known for its ferocity and loyalty. Each of its heads possesses a unique personality, one embodying rage, another cunning, and the third a fierce protectiveness. This monstrous hound fiercely guards the gates to the afterlife, ensuring that no souls escape and that the living do not enter without permission.

Details
SizeLarge
TypeFiend
CR9
XP5000
LanguagesUndercommon, Infernal
Defenses
Armor Class17
HP Range110 - 150 (Avg: 130)
Damage VulnerabilitiesRadiant
Damage ResistancesNone
Damage ImmunitiesFire
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 5) piercing damage. Each head has a chance to apply a fear effect on the target.

Frightening Howl (Recharge 5-6)

Each creature within 30 feet of Cerberus must make a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns.

Multiattack

Cerberus makes three bite attacks, one from each head.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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