Banished and betrayed, you must rise from exile.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Kraken is a legendary sea monster that lurks in the darkest depths of the ocean, embodying the wrath and chaos of the sea. It is said to be able to drag entire ships underwater with its powerful tentacles, leaving no trace of their passing. Tales speak of sailors going mad at the sight of its massive form rising from the depths, with immense eyes that seem to pierce through the souls of those who encounter it.
Size | Gargantuan |
Type | Monstrosity |
CR | 30 |
XP | 100000 |
Languages | Undercommon, Aquan |
Armor Class | 20 |
HP Range | 400 - 500 (Avg: 450) |
Damage Vulnerabilities | Thunder |
Damage Resistances | Lightning, Bludgeoning, Piercing, Slashing |
Damage Immunities | None |
Condition Immunities | None |
Dragged Under
When a creature is grappled by the Kraken, the Kraken can use its action to pull the creature underwater, potentially drowning it. The grappled creature must succeed on a DC 20 Strength or Dexterity saving throw to avoid being submerged.
Ink Cloud
The Kraken expels a cloud of ink in a 60-foot radius. The area is heavily obscured for 1 minute. Creatures within the ink must succeed on a DC 20 Strength saving throw or be restrained. They can repeat the save at the end of each of their turns to end the effect.
Tentacle Strike
The Kraken can make up to six tentacle attacks against targets within range. Each tentacle does 2d10 + 10 bludgeoning damage and can grapple a target.