Legend of the Banished Hero world illustration - Fantasy theme
Fantasy

Legend of the Banished Hero

T
Tonic

Banished and betrayed, you must rise from exile.


Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary) For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played110 times
Cloned12 times
Created
103 days ago
Last Updated
Yesterday
VisibilityPublic
Goblin Lord
CR 0Medium Humanoid
Goblin Lord
HP Range10 - 20 (Avg: 15)
AC10
XP0

Description

The Goblin Lord is a cunning and fierce leader, commanding the loyalty of its goblin minions within the Den. Clad in a patchwork of leather armor and adorned with trophies from battles past, this leader is not to be underestimated as it uses its intelligence and brute strength to dominate the battlefield.

Details
SizeMedium
TypeHumanoid
CR0
XP0
LanguagesCommon, Elvish, Draconic
Defenses
Armor Class10
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesFire
Damage ResistancesRadiant, Necrotic, Force
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Brutal Smash

Action: Melee Weapon Attack Hit Chance: +9 to hit Damage: 3d6 + 5 bludgeoning damage (the Goblin Lord uses the pommel of its greatsword or a heavy kick) Effect: The target must succeed on a DC 15 Strength saving throw or be knocked prone. Description: A devastating attack that combines raw strength with tactical advantage, setting up allies for easier attacks.

Command Minions

Action: Action Effect: The Goblin Lord commands up to three goblins within 60 feet to take the Attack action immediately. Each goblin can move up to half its speed before attacking. Description: This ability showcases the Goblin Lord’s strategic mind, using its underlings to overwhelm enemies.

Furious Onslaught

Action: Multiattack Hit Chance: +9 to hit (per attack) Damage: The Goblin Lord makes three greatsword attacks. Each attack deals 2d6 + 5 slashing damage. Description: A flurry of devastating strikes, showing the Goblin Lord’s ferocity and skill with its weapon.

Greatsword Cleave

Action: Melee Weapon Attack Hit Chance: +9 to hit Damage: 2d6 + 5 slashing damage Description: The Goblin Lord swings its massive greatsword in a wide arc, aiming to cleave through multiple foes. If the attack reduces a creature to 0 hit points, the Goblin Lord can make an additional attack against another target within reach.

Rallying Shout

Action: Bonus Action Effect: The Goblin Lord lets out a guttural roar, inspiring its allies. All goblins within 30 feet gain advantage on their next attack roll or saving throw before the start of the Goblin Lord’s next turn. Description: This ability emphasizes the Goblin Lord’s role as a leader, bolstering its minions in battle

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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