Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |

East Entrance of Eldrith Castle
Point of Interest
Details
Coordinates | (9232, 9071) |
Description
The East Entrance of Eldrith Castle stands as a formidable threshold between the outside world and the grandeur within. Guarded by ancient stone gargoyles, their eyes gleaming with a hint of enchantment, this entrance invites brave souls to enter but warns the cautious. Vines of ivy creep up the weathered columns, while a heavy wooden door, reinforced with intricate ironwork, beckons adventurers with promises of mystery and majesty.
Appearance
A majestic stone archway flanked by towering gargoyles, overgrown with ivy, and a massive wooden door adorned with iron filigree, under a bright blue sky