Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |

The Sparring Chamber
Point of Interest
Details
Coordinates | (-4832, 946) |
Description
A vast, echoing room filled with various training dummies, weapons racks, and magical wards that enhance combat skills. The walls are adorned with murals depicting legendary battles, inspiring those who train within to strive for greatness.
Appearance
The chamber is illuminated by floating orbs of light, casting a warm glow on the polished wooden floor. The air is thick with the scent of sweat and determination, and the sounds of clashing steel resonate throughout.