Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
You unleash a wave of necrotic energy that tears at the very essence of your target, causing their spirit to rot within their body. On a failed Constitution saving throw, the target takes 2d6 necrotic damage, has their speed halved until the end of your next turn, and suffers disadvantage on their next Strength or Dexterity-based check or saving throw due to faltering coordination.
Spell Details
Level | 2 |
Range | 60 |