Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
Rising Dragon Palm Action, Melee Attack Make a melee spell attack. On a hit, 2d12 force damage. The target must then make a Constitution saving throw. On a failed save, it cannot take the Attack action on its next turn (though it can still move or take other actions).
Spell Details
Level | 0 |
Range | N/A |