Mythological
A calamity has, stripped deities of their divinity and leaving them with a fraction of thier power.
Played | 8 times |
Cloned | 1 times |
Created | 82 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Description
A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: acid, cold, fire, lightning, or thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits. At Higher Levels. When you cast this spell using a spell slot of 5th or 6th level, the bonus to attack rolls increases to +2 and the extra damage increases to 2d4. When you use a spell slot of 7th level or higher, the bonus increases to +3 and the extra damage increases to 3d4.
Spell Details
Level | 3 |
Range | N/A |