Fantasy
Middle-earth during the events of The Lord of the Rings.
Author's Note: As the War of the Ring rages, Middle-earth stands on the brink of ruin or salvation. In this vast, living world, you forge your own path—be it as a noble warrior fighting for Gondor, a cunning rogue navigating the streets of Bree, an Elven scout patrolling Mirkwood, or even a servant of the Dark Lord seeking to tip the scales in Sauron’s favor.
While the Fellowship carries out its fateful quest, your journey unfolds across the lands of Middle-earth, where every choice shapes your destiny. Will you stand with the Free Peoples, battling against the growing shadow, or embrace the darkness and seize power for yourself? Your actions may tip the balance, altering the course of history or ensuring that events unfold as foretold.
From the battlefields of Rohan to the depths of Moria, the power is in your hands. The fate of Middle-earth is not yet written—will you be its savior or its doom?
Played | 16 times |
Cloned | 2 times |
Created | 80 days ago |
Last Updated | 65 days ago |
Visibility | Public |
HP Range60 - 150 (Avg: 105)
AC14
XP2300
Description
Cave Trolls are brutish, muscular creatures that dwell in dark caverns and underground lairs. They have thick, greyish skin that provides protection against creature attacks and is adorned with numerous scars from battles. These trolls are known for their immense strength and lack of intelligence, often relying on brute force to overcome their adversaries. They can become fiercely territorial when threatened, displaying remarkable ferocity in combat. Sunlight Sensitivity: While in sunlight, the troll has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Details
Size | Large |
Type | Giant |
CR | 6 |
XP | 2300 |
Languages | Giant |
Defenses
Armor Class | 14 |
HP Range | 60 - 150 (Avg: 105) |
Damage Vulnerabilities | Radiant |
Damage Resistances | Piercing, Slashing |
Damage Immunities | None |
Condition Immunities | None |
Actions
Multiattack
Two claw attacks. Claw: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 21 (4d6 + 5) slashing damage.