Middle-earth during the events of The Lord of the Rings.
Played | 16 times |
Cloned | 2 times |
Created | 80 days ago |
Last Updated | 65 days ago |
Visibility | Public |
Description
Stone Giants are a rare and legendary race, resembling massive humanoids made of stone and earth. They are known to have dwelled in the high regions of the Misty Mountains, where they engage in the sport of throwing boulders for amusement, creating a thunderous echo in the valleys below. Although depicted as savage and brutish in tales, not all Stone Giants are malevolent; some possess a contemplative nature and can show a surprising affinity for nature and its creatures. Stone Camouflage: The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. Boulder Toss: The giant’s boulders are treated as magical weapons for the purpose of overcoming resistances.
Size | Huge |
Type | Giant |
CR | 7 |
XP | 2900 |
Languages | Giant, Common |
Armor Class | 16 |
HP Range | 90 - 186 (Avg: 138) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Crushing Slam
(Recharge 5-6) The giant slams the ground in a 20-ft. radius. Each creature in that area must succeed on a DC 17 Strength saving throw or take 14 (4d6) bludgeoning damage and be knocked prone.
Multiattack
The giant makes two melee attacks. Greatclub: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 6) bludgeoning damage. Rock: Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.