Somnara world illustration - Fantasy theme
Fantasy

Somnara

S
Soliph

A land of ethereal beauty and boundless mystery woven from the dreams of a slumbering god.


Author's Note: Please note that this is still a Work In Progress!! "Welcome to Somnara, a world woven from the dreams of a slumbering god. You awaken in the Whispering Glade, reborn by The Echo, with no memory of your past life. Bound to fate, your journey is yours to shape—will you seek the hidden truths of the gods, embrace the chaos, or uncover the mysteries of reality itself? The choices you make will ripple through existence. Step forward, mortal, and carve your path through destiny."
Played2 times
Cloned0 times
Created
80 days ago
Last Updated
76 days ago
VisibilityPublic
The Seeker
CR 10Medium Celestial
The Seeker
HP Range100 - 150 (Avg: 125)
AC18
XP5900

Description

The Seeker is a chaotic neutral deity embodying the essence of wanderlust and unfulfilled desires. They are forever journeying through the multiverse in search of meaning, carrying with them a bow imbued with celestial energy and a magical compass that guides them toward their heart's deepest longing. Restless and curious by nature, The Seeker inspires those who encounter them to explore beyond the edge of the known, but their drive for discovery can lead them to abandon others in pursuit of potential and enlightenment.

Details
SizeMedium
TypeCelestial
CR10
XP5900
LanguagesCelestial, Common, Elvish, Sylvan
Defenses
Armor Class18
HP Range100 - 150 (Avg: 125)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Celestial Bolt

The Seeker fires a bolt of celestial energy from their bow, dealing 3d8 radiant damage to a target within 150 feet. The target must succeed on a DC 18 Wisdom saving throw or be blinded until the end of their next turn.

Compass of Hearts Desire

The Seeker can use their action to magically locate the closest object or creature that embodies their heart's desire or has potential, providing advantage on their next ability check or attack roll against it.

Wanderer's Escape

Once per long rest, the Seeker can teleport up to 120 feet to an unoccupied space they can see, leaving behind an afterimage that confounds enemies, granting disadvantage on attacks against them until the end of the turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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