
Cyberpunk
The Syndicate rules and Edgerunners form a rebellion to fight for freedom.
Author's Note: The Silent Citadel is intended to be endgame. You can tackle it how you want, but just a heads up for what you will find there.
Played | 6 times |
Cloned | 0 times |
Created | 94 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range75 - 95 (Avg: 85)
AC15
XP1800
Description
A fusion of flesh and machine, the Cyborg is a humanoid creature enhanced with advanced cybernetic technology. These beings possess both the intellect of a human and the precision of a machine, making them formidable opponents in combat.
Details
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Binary |
Defenses
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | Slashing, Piercing |
Damage Immunities | None |
Condition Immunities | Frightened, Paralyzed |
Actions
Cybernetic Overload
The Cyborg can unleash a surge of energy, forcing all creatures within a 15-foot radius to make a DC 15 Constitution saving throw or take 3d6 lightning damage.
Mechanical Strike
The Cyborg makes a melee attack with its reinforced arm, dealing 2d8 + 4 slashing damage.