Zentopia world illustration - Cyberpunk theme
Cyberpunk

Zentopia

N
Nephibis

The Syndicate rules and Edgerunners form a rebellion to fight for freedom.


Author's Note: The Silent Citadel is intended to be endgame. You can tackle it how you want, but just a heads up for what you will find there.
Played6 times
Cloned0 times
Created
94 days ago
Last Updated
1 days ago
VisibilityPublic
Corrupt Enforcer
CR 5Medium Humanoid
Corrupt Enforcer
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

A cybernetically enhanced police officer who has succumbed to corruption, using their power to exploit the weak and maintain control over the streets. They are feared by the populace and serve the interests of the highest bidder rather than justice.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Cybernetic Code
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesLightning
Damage ImmunitiesNone
Condition ImmunitiesFrightened
Actions

Corruption Influence

The Corrupt Enforcer can attempt to bribe or intimidate a creature within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute, obeying the Enforcer's commands.

Shock Baton

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) lightning damage and the target must succeed on a DC 15 Constitution saving throw or be stunned until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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