Zentopia world illustration - Cyberpunk theme
Cyberpunk

Zentopia

N
Nephibis

The Syndicate rules and Edgerunners form a rebellion to fight for freedom.


Author's Note: The Silent Citadel is intended to be endgame. You can tackle it how you want, but just a heads up for what you will find there.
Played6 times
Cloned0 times
Created
94 days ago
Last Updated
1 days ago
VisibilityPublic
Silent Citadel Assassin
CR 10Medium Humanoid
Silent Citadel Assassin
HP Range120 - 180 (Avg: 150)
AC18
XP5000

Description

A highly trained human assassin working for a shadowy government agency, the Silent Citadel Assassin is a master of stealth and combat. Clad in sleek, cyberpunk-style attire, they blend seamlessly into urban environments, making them a near-impossible target to detect or hack.

Details
SizeMedium
TypeHumanoid
CR10
XP5000
LanguagesCommon, Binary
Defenses
Armor Class18
HP Range120 - 180 (Avg: 150)
Damage VulnerabilitiesNone
Damage ResistancesPiercing, Slashing
Damage ImmunitiesNone
Condition ImmunitiesBlinded, Deafened
Actions

Hacking Defense

The assassin has advantage on saving throws against being hacked or affected by technological effects.

Silent Strike

The assassin can make a melee attack with advantage if they are hidden from the target, dealing an additional 3d6 damage on a hit.

Smoke Bomb

As a bonus action, the assassin can throw a smoke bomb, creating a 20-foot radius of heavily obscured area for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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