
Fantasy
Ancient magic weaves through towering castles, dense forests and sprawling kingdoms in conflict.
Played | 3 times |
Cloned | 0 times |
Created | 71 days ago |
Last Updated | 65 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC14
XP450
Description
A once-gentle creature of the forest, the Rabid Forest Deer has been driven mad by a mysterious disease. Its eyes glow with a feral intensity, and it attacks anything that comes too close, driven by a primal rage.
Details
Size | Medium |
Type | Beast |
CR | 2 |
XP | 450 |
Languages | understands Sylvan but cannot speak |
Defenses
Armor Class | 14 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | Piercing |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Frenzied Charge
If the Rabid Forest Deer moves at least 20 feet straight toward a target and then hits it with a Gore attack on the same turn, the target takes an extra 7 (2d6) damage.
Gore
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Terrifying Snort
The Rabid Forest Deer emits a terrifying snort. Each creature within 30 feet must succeed on a DC 13 Wisdom saving throw or be frightened until the end of its next turn.