Therasia world illustration - Fantasy theme
Fantasy

Therasia

W
WolfeM

Ancient magic weaves through towering castles, dense forests and sprawling kingdoms in conflict.

Played3 times
Cloned0 times
Created
71 days ago
Last Updated
65 days ago
VisibilityPublic
Iridescent Convergence
CR 7Large Aberration
Iridescent Convergence
HP Range100 - 140 (Avg: 120)
AC15
XP3900

Description

The Iridescent Convergence is a mesmerizing creature composed of numerous floating globes, each shimmering with vibrant colors. Its surface is dotted with numerous eyes and tendrils that extend and retract, creating an eerie yet captivating display.

Details
SizeLarge
TypeAberration
CR7
XP3900
LanguagesTelepathy 120 ft.
Defenses
Armor Class15
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesPsychic
Damage ResistancesBludgeoning, Piercing, Slashing
Damage ImmunitiesPoison
Condition ImmunitiesFrightened, Paralyzed
Actions

Convergence Pulse

The creature releases a wave of energy in a 30-foot radius. Each creature in that area must make a DC 16 Constitution saving throw, taking 4d8 psychic damage on a failed save, or half as much damage on a successful one.

Iridescent Gaze

The creature targets one creature it can see within 60 feet. The target must succeed on a DC 15 Wisdom saving throw or be blinded until the end of its next turn.

Tendril Strike

The Iridescent Convergence lashes out with a tendril, making a melee attack against a target within 15 feet.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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