Wild West
Duskridge Crossing: A Wild West town of danger, secrets, survival, and mysterious murders.
Author's Note: Welcome to Chronicles of the Eternal Bond, a world of survival, love, and mystery set in the rugged Wild West. Every character in Duskridge Crossing has a story to tell, and every choice you make could have lasting consequences. Whether you’re solving a murder, building relationships, or chasing adventure, remember to embrace the spirit of the frontier—resilient, passionate, and always a little wild.
Tips for Players:
-Pay attention to clues and conversations—there’s more to this town than meets the eye.
-Relationships matter! Who you befriend (or romance) can change how the town views you.
-Be ready for danger, whether it’s from outlaws, the environment, or something darker.
Enjoy your journey, and may your bond with this world be eternal.
Played | 3 times |
Cloned | 0 times |
Created | 70 days ago |
Last Updated | 65 days ago |
Visibility | Public |
Finger of Death
Necromancy•Level 7

Description
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
Spell Details
Level | 7 |
Range | 60 |