Aldegard world illustration - Low Fantasy theme
Low Fantasy

Aldegard

A
Abbatourmah

A cruel and harsh world. Hope is scarce, and mages are considered as a grave threat or demigods

Played62 times
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Created
148 days ago
Last Updated
22 days ago
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Hall of Nature
Hall of Nature
Point of Interest
Details
Coordinates(-737, 216)
Description

The Hall of Nature serves as the majestic palace of the ruler in the elven city of Er'Hal. Surrounded by lush gardens and vibrant flora, this grand structure is a harmonious blend of natural elements and elven architecture, featuring flowing water, living trees, and intricate carvings that depict the stories of nature.

Appearance

The palace is adorned with bioluminescent plants that illuminate the night, and its walls are made of living wood that shifts and grows, reflecting the seasons. Inside, the air is filled with the scent of blooming flowers, and the sound of gentle streams creates a serene atmosphere.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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