High Fantasy
A realm where grandeur and nature exist in perfect harmony. Its cities gleam with opulence.
Author's Note: Welcome to Elarion! A world of wonder, intrigue, and limitless adventure. Seek political power in its cities, explore its gemstone mountains, or uncover the mysteries of the floating isles.
Work in progress by a newbie, started this world within a day of joining.
Working on adding more characters, and I'll be filling in more areas. Still learning and testing.
Played | 28 times |
Cloned | 3 times |
Created | 81 days ago |
Last Updated | 68 days ago |
Visibility | Public |
Control Weather
Transmutation•Level 8

Description
You take control of the weather within 5 miles of you for the duration. You must be outdoors to cast this spell. Moving to a place where you don't have a clear path to the sky ends the spell early. When you cast the spell, you change the current weather conditions, which are determined by the DM based on the climate and season. You can change precipitation, temperature, and wind. It takes 1d4 x 10 minutes for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal. When you change the weather conditions, find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.
Spell Details
Level | 8 |
Range | N/A |