High Fantasy
A realm where grandeur and nature exist in perfect harmony. Its cities gleam with opulence.
Author's Note: Welcome to Elarion! A world of wonder, intrigue, and limitless adventure. Seek political power in its cities, explore its gemstone mountains, or uncover the mysteries of the floating isles.
Work in progress by a newbie, started this world within a day of joining.
Working on adding more characters, and I'll be filling in more areas. Still learning and testing.
Played | 28 times |
Cloned | 3 times |
Created | 81 days ago |
Last Updated | 68 days ago |
Visibility | Public |
Spike Growth
Transmutation•Level 2

Description
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. The development of land is camouflaged to look natural. Any creature that does not see the area when the spell is spell casts must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.
Spell Details
Level | 2 |
Range | 150 |