Fantasy
30 years ago, Voran conquered. Emperor Xylo's death sparks unrest, vassal kingdoms eye freedom
Author's Note: REMINDER: CHECK YOUR CHARACTER IS STARTING IN THE RIGHT LOCATION WHEN YOU BEGIN!
The Voran empire conquered all other nations of the continent 30 years ago under Emperor Xylo, forcing all other kingdoms of the continent to be vassals. Now with Emperor Xylo's assassination, ambitious vassals may seek to rebel in this era of uncertainty.
Currently very WIP - Make sure you update your starting location based on your character
My usual starting prompt: The air hangs heavy with unease across the Voran Empire. Two weeks ago, the unthinkable happened: Emperor Xylo, the iron-fisted ruler who had maintained a fragile peace for decades, fell victim to a subtle but deadly poison, administered by an unseen assassin. The news spread like wildfire, igniting a storm of reactions. The vassal kingdoms, long held in check by Xylo's authority, now teeter on the brink of potential rebellion or opportunistic expansion. Within the opulent halls of the Imperial Court at the Iron Citadel in the capital city of Vora'Zul, a vicious power struggle has erupted. Emperor Xylo's children, each with their own ambitions and supporters, are locked in a desperate contest for the throne, dividing the court into warring factions. Describe the immediate scene around you: the sights, sounds, and the palpable tension in the air. What are the whispers and rumors you overhear concerning the Emperor's death and the looming succession of the Voran Empire for the Emperor's children? Additionally, reveal all characters present in my immediate location and any nearby locations I might be able to discover. Use dialogue and begin the story with a question.
Upcoming Plans:
- Fill up the remaining countries in the map
- complete capital point of interests
- complete creating rulers
- adventurer/guild system and tying it to the voran empire
- complete shadowlands
- create monsters/demons
- adjust NPC settings
- improved starting characters
Played | 53 times |
Cloned | 5 times |
Created | 59 days ago |
Last Updated | 42 days ago |
Visibility | Public |

Headmaster Seth
Level 10 Human Fighter -
A stern and disciplined headmaster of the war academy in the Voran Empire, he is a seasoned veteran who has fought in numerous campaigns. He struggles with his loyalty to the empire amidst its turmoil and his growing doubts about its future.
Details
Race | Human |
Class | Fighter |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | -6885, -1450 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male human fighter with a rugged appearance, short-cropped gray hair, and a weathered face marked by scars from past battles. He wears a well-maintained suit of armor adorned with the Voran Empire insignia and carries a longsword at his side, exuding authority and experience.
personality
He is strict and demanding, expecting nothing less than excellence from his students. Despite his tough exterior, he cares deeply for the future of the empire and its soldiers, often reflecting on the cost of war and the importance of honor.
backstory
Having served the Voran Empire for decades, he has risen through the ranks due to his unwavering dedication and tactical brilliance. His experiences on the battlefield have shaped his views on discipline and loyalty, but the recent chaos within the empire has left him questioning the path forward.
Stats
Strength
18
Dexterity
14
Constitution
16
Intelligence
12
Wisdom
15
Charisma
13
Armor Class
18
Max HP
85
Speed
30
HP
85 / 85 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Headmaster Seth is not a spellcaster.