
Fantasy
Aetheris is a vast world shaped by magic, divine relics, and powerful empires.
Author's Note: Aetheris is a vast world shaped by magic, divine relics, and powerful empires. The Valtherian Dominion, a Rome-like empire, dominates through conquest, slavery, and gladiatorial combat. Other factions, from the theocratic Xenthari Hegemony to the isolationist Sylvan Court, vie for power. The gods actively influence mortal affairs, and the land teems with diverse biomes, lost civilizations, and ancient secrets. Magic, war, and ambition shape the fate of Aetheris.
Played | 9 times |
Cloned | 0 times |
Created | 56 days ago |
Last Updated | 56 days ago |
Visibility | Public |
Pipes of Haunting
Uncommon•Gear (Wondrous Items)

Weight2.00 lb.
Description
You must be proficient with wind instruments to use these pipes. They have 3 charges. You can use an action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. If you wish, all creatures in the area that aren't hostile toward you automatically succeed on the saving throw. A creature that fails the saving throw can repeat it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its saving throw is immune to the effect of these pipes for 24 hours. The pipes regain 1d3 expended charges daily at dawn.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Uncommon |
Weight | 2.00 lb. |
Cost | 0 Gold Crowns (GC) |