
Post-Apocalyptic
A world where nuclear power has affected civilization and monsters alike in a post-apocalyptic world
Author's Note: This world may be a little finicky in specifics to the monsters, but I am currently working it out.
Played | 2 times |
Cloned | 1 times |
Created | 54 days ago |
Last Updated | 40 days ago |
Visibility | Public |
Poison, basic (vial)
Common•Gear (Standard Gear)

Cost100.00 Nuclear Crystal
Description
You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 0.00 lb. |
Cost | 100.00 Nuclear Crystal |