Victorian Era
Birmingham burns as the French vie for war, witness it all in this Dark Victorian Narrative-RPG.
Author's Note:
- 46 unique locations, 8 bosses, and 22 characters.
- A city bogged down by industrialisation.
- A royal conspiracy that threatens the fate of England.
- Engage in tense gameplay as a betrayed noble turned highwayman. Raid estates, hold up and rob people on the road, or act as a mercenary against the French as King Richard flirts with war.
- Slice-of-life options: become a master thief, burgle houses as a chimney sweep, attend noble galas, or assist a troubled journalist in deciphering a cryptic letter that threatens the fate of England....
I strongly recommend starting your campaign with ''Generate Points of Interest'' and ''Generate Areas'' disabled. With these options toggled off, Franz will make use of the areas as intended.
Played | 314 times |
Cloned | 16 times |
Created | 49 days ago |
Last Updated | 41 days ago |
Visibility | Public |
Illusory Script
Ritual•Illusion•Level 1

Description
You write on parchment, paper, or some other suitable writing material and imbue it with a potent illusion that lasts for the duration. To you and any creatures you designate when you cast the spell, the writing appears normal, written in your hand, and conveys whatever meaning you intended when you wrote the text. To all others, the writing appears as if it were written in an unknown or magical script that is unintelligible. Alternatively, you can cause the writing to appear to be an entirely different message, written in a different hand and language, though the language must be one you know. Should the spell be dispelled, the original script and the illusion both disappear. A creature with truesight can read the hidden message.
Spell Details
Level | 1 |
Range | 1 |