Life in  Nature world illustration - Survival theme
Survival

Life in Nature

S
Skylan

You decide to build a hut in a forest and try to live in nature

Played2 times
Cloned1 times
Created
49 days ago
Last Updated
49 days ago
VisibilityPublic
Gelatinous Cube
CR 2Large Ooze
Gelatinous Cube
HP Range48 - 120 (Avg: 84)
AC6
XP450
Details
SizeLarge
TypeOoze
CR2
XP450
LanguagesNone
Defenses
Armor Class6
HP Range48 - 120 (Avg: 84)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition Immunities, , , , ,
Actions

Engulf

The cube moves up to its speed. While doing so, it can enter Large or smaller creatures' spaces. Whenever the cube enters a creature's space, the creature must make a DC 12 Dexterity saving throw. On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. On a failed save, the cube enters the creature's space, and the creature takes 10 (3d6) acid damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 21 (6d6) acid damage at the start of each of the cube's turns. When the cube moves, the engulfed creature moves with it. An engulfed creature can try to escape by taking an action to make a DC 12 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the cube.

Pseudopod

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) acid damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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